Matteo Uguzzoni: Immersion Matteo Uguzzoni was our 2018-2019 Game Designer in Residence and researched immersive play. MICA BALL MICA BALL is a large urban game that we designed for the entire MICA freshman class (400+ students) to play. Fishtopolis Fishtopolis is a card game designed for the Central Maryland Transportation Alliance to be used in their Transportation 101 course. Playtest This! Playtest This! is an event series where we invite game designers and studios to test works in progress with our students and lab. Ian Dallas Talk Ian Dallas is the creative director of Giant Sparrow the studio behind The Unfinished Swan and What Remains of Edith Finch. LARP Workshop We ran a two day experimental LARP workshop with game designer Allison Cole. Global Game Jam The MICA Game lab was the official Baltimore site of the Global Game Jam for 2017 and 2018. Future of VR, Games & Medicine Baltimore is a leading region in Health Care, VR/AR and we hosted a panel in partnership with Lifebridge Health exploring this area. Bruce Glassco Talk Bruce Glassco is the designer of Betrayal at House on the Hill and gave a great talk about narrative strategies for game designers. Kunal Gupta / Babycastles Kunal Gupta is an artist, programmer, musician, entrepreneur and founder of Babycastles, an art gallery for independent video games. Loco Local 4! Loco Local is our annual local multiplayer event featuring amazingly fun and engaging games from indie designers. Fall Arcade 17 Fall Arcade is our BFA in Game Design's curated exhibition of student made games and this year we had 7 amazing projects, check out our photos and projects!