Lucas Wooleyhand Talk

Lucas Wooleyhand Talk

  Lucas Wooleyhand – A Career in Games A Game Design Professional Development Talk Wednesday, October 6th at 4pm Lucas...
FALL ARCADE 2021

FALL ARCADE 2021

It’s Fall Arcade time! We’re looking for some great work by our current students and recent grads to showcase in...
Robots for Distant Musicians

Robots for Distant Musicians

A set of musically responsive robots designed for remote multiplayer gameplay. Public opening on Discord on July 20th! Come and play!
Fall Arcade 2020

Fall Arcade 2020

MICA Game Lab will be hosting an exhibition of student work titled FALL ARCADE 2020 - SCREENSHOT Edition. Submissions are open from MONDAY NOV 9th 2020 to FRIDAY NOV 20th 2020. The exhibition will open on DEC 10th 2020 with a closing reception on Friday JAN 21st 2021 at 8PM.
Makin’ Stuff With YannMakin’ Stuff With Yann

Makin’ Stuff With Yann

Makin' Stuff With Yann is the weekly office open hours with our Game Designer in Residence Yann Seznec
Playtest HubPlaytest Hub

Playtest Hub

This is our lab's test site for student projects that need your feedback! Come and check out our games in progress!
The QuadcadeThe Quadcade

The Quadcade

The Quadcade explores how VR games can be used in the rehabilitation of severe spinal cord injuries.
Trust in PlayTrust in Play

Trust in Play

In 2019-2020 the MICA Game Lab took part in an amazing project called Trust in Play - The European School of Urban Game Design.
Archive ConferenceArchive Conference

Archive Conference

Archive is a two day celebration of game history and culture and a project between our lab and Magfest.
DispatchDispatch

Dispatch

Dispatch is a team based puzzle game designed to promote social problem solving skills for community policing.
Hunt & Peck

Hunt & Peck

The MICA Game Lab presented Hunt and Peck an exhibition we put on in collaboration with the VGA Gallery of Chicago.
Black Space and Real WakandasBlack Space and Real Wakandas

Black Space and Real Wakandas

We were lucky to have the designers and advocates at Intelligent Mischief visit us and host a world building workshop.
MICA BALL

MICA BALL

MICA BALL is a large urban game that we designed for the entire MICA freshman class (400+ students) to play.
Fishtopolis

Fishtopolis

Fishtopolis is a card game designed for the Central Maryland Transportation Alliance to be used in their Transportation 101 course.
Playtest This!

Playtest This!

Playtest This! is an event series where we invite game designers and studios to test works in progress with our students and lab.
Ian Dallas Talk

Ian Dallas Talk

Ian Dallas is the creative director of Giant Sparrow the studio behind The Unfinished Swan and What Remains of Edith Finch.
LARP Workshop

LARP Workshop

We ran a two day experimental LARP workshop with game designer Allison Cole.
Global Game Jam

Global Game Jam

The MICA Game lab was the official Baltimore site of the Global Game Jam for 2017 and 2018.
Future of VR, Games & Medicine

Future of VR, Games & Medicine

Baltimore is a leading region in Health Care, VR/AR and we hosted a panel in partnership with Lifebridge Health exploring this area.