We at the MICA Game Lab are deeply saddened and angered by the senseless deaths of George Floyd, Breonna Taylor, Ahmaud Arbery, Tony McDade, and Dreasjon Reed.

We stand with all protestors, volunteers, and organizers in seeking justice for the victims of police brutality, and in condemning systemic racism and white supremacy worldwide. As an organization, we will continue educating ourselves on anti-racism work, reflecting on and critiquing our own positions of power, and seeking actionable ways to leverage the Game Lab to better support BIPOC communities.

To get involved: 

Playtest HubPlaytest Hub

Playtest Hub

This is our lab's test site for student projects that need your feedback! Come and check out our games in progress!
The QuadcadeThe Quadcade

The Quadcade

The Quadcade explores how VR games can be used in the rehabilitation of severe spinal cord injuries.
Trust in PlayTrust in Play

Trust in Play

In 2019-2020 the MICA Game Lab took part in an amazing project called Trust in Play - The European School of Urban Game Design.
Archive ConferenceArchive Conference

Archive Conference

Archive is a two day celebration of game history and culture and a project between our lab and Magfest.
DispatchDispatch

Dispatch

Dispatch is a team based puzzle game designed to promote social problem solving skills for community policing.
Hunt & Peck

Hunt & Peck

The MICA Game Lab presented Hunt and Peck an exhibition we put on in collaboration with the VGA Gallery of Chicago.
Black Space and Real WakandasBlack Space and Real Wakandas

Black Space and Real Wakandas

We were lucky to have the designers and advocates at Intelligent Mischief visit us and host a world building workshop.
MICA BALL

MICA BALL

MICA BALL is a large urban game that we designed for the entire MICA freshman class (400+ students) to play.
Fishtopolis

Fishtopolis

Fishtopolis is a card game designed for the Central Maryland Transportation Alliance to be used in their Transportation 101 course.
Playtest This!

Playtest This!

Playtest This! is an event series where we invite game designers and studios to test works in progress with our students and lab.
Ian Dallas Talk

Ian Dallas Talk

Ian Dallas is the creative director of Giant Sparrow the studio behind The Unfinished Swan and What Remains of Edith Finch.
LARP Workshop

LARP Workshop

We ran a two day experimental LARP workshop with game designer Allison Cole.
Global Game Jam

Global Game Jam

The MICA Game lab was the official Baltimore site of the Global Game Jam for 2017 and 2018.
Future of VR, Games & Medicine

Future of VR, Games & Medicine

Baltimore is a leading region in Health Care, VR/AR and we hosted a panel in partnership with Lifebridge Health exploring this area.
Bruce Glassco Talk

Bruce Glassco Talk

Bruce Glassco is the designer of Betrayal at House on the Hill and gave a great talk about narrative strategies for game designers.
Kunal Gupta / Babycastles

Kunal Gupta / Babycastles

Kunal Gupta is an artist, programmer, musician, entrepreneur and founder of Babycastles, an art gallery for independent video games.
Loco Local 4!

Loco Local 4!

Loco Local is our annual local multiplayer event featuring amazingly fun and engaging games from indie designers.
Fall Arcade

Fall Arcade

Fall Arcade is our BFA in Game Design's curated exhibition of student made games and this year we had 7 amazing projects, check out our photos and projects!
Designer In Residence ProgramDesigner In Residence Program

Designer In Residence Program

Our game designer in residence program is a one year teaching and research opportunity for a designer working in the field of games.