Game Designer in Residence Program
This one-year creative residency is a unique opportunity to work closely with our students, research lab, and the larger MICA community over the course of the 2021-2022 academic year. During the residency, the designer is expected to complete a game or other play-based project and will teach 12 credits per year (2 courses per semester) . We are looking for a designer making compelling work in the field of games / play who wants to engage with students and gain teaching experience.
This year we are looking for applicants who can help support our 3D level classes, so the ideal candidate would have experience working with Unity’s 3D workflow, and creating assets using 3D authoring tools such as Blender or Maya.
The resident is expected to be an active member of the game, art, and design communities of the Maryland Institute College of Art and the Baltimore community at large. Applicants proposing projects which creatively engage our community will be given preference.
MICA and the Game Design Program are committed to enriching the diversity of our faculty and pedagogical viewpoints. Candidates who demonstrate an ability to forward these goals are encouraged to apply.
An active professional practice which includes any of the following: game or play-related artistic work, commercial or indie game development, game-related asset production / technical art, game-related research / scholarship.
Experience with Unity’s 3D workflow, creating 3D assets for games built in Unity with Blender (preferred) or Maya.
An active interest in teaching, with preference given to those having prior games-related experience including college-level teaching, workshop leading, or tutorial production.
Detailed project proposal(s) for game-related work to be completed over the course of the residency.
How to Apply
Although materials received before May 1st, 2021 are best assured of receiving full consideration, the position will remain open until filled, with the residency starting in August. To apply to our current cycle please follow the link below:
Yann Seznec is an artist and musician whose work focuses on sound, music, physical interaction, games, and building new instruments. Recent projects include residencies at the Smithsonian Air and Space Museum, the Floating Cinema in London, Playable City Lagos, and Timespan in the Scottish Highlands. https://www.yannseznec.com
Matteo Uguzzoni is an architect and a game designer, his practice focus on creating transformative experience blending real life game and theater. While at MICA, Matteo is creating a project based upon the history of Immersive Games and is running a course entitled Theater and Games.
Lishan Az is a game designer and writer who creates experiences that blend digital and non-digital play while inviting players to collaborate in shared spaces. Lishan worked on projects about play in public space at MICA and is currently an Assistant Professor at UC Davis.
The Maryland Institute College of Art (MICA) is the oldest continuously degree-granting college of art and design in the nation and is deeply connected to the Baltimore community. It is a leading contributor to the creative economy regionally and a top producer of nationally and internationally recognized professional artists and designers. https://www.mica.edu/
The MICA Game Lab explores the role of play within culture and its potential to create new forms of meaning. We believe that games are a cultural form that is vital to how we learn, create community, tell stories and engage with the world. We create projects, host events/exhibitions and run our Game Design BFA program
For more information or if you have any questions please contact: Sam Sheffield email@example.com