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Archive ConferenceArchive is a two day celebration of game history and culture and a project between our lab and Magfest. http://gamelab.mica.edu/?nor-events=archive-2019 |
Search Results for : games
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Matteo Uguzzoni: ImmersionMatteo Uguzzoni was our 2018-2019 Game Designer in Residence and researched immersive play. http://gamelab.mica.edu/?nor-portfolio=matteo-uguzzoni-immersion |
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Hunt & PeckThe MICA Game Lab presented Hunt and Peck an exhibition we put on in collaboration with the VGA Gallery of Chicago. http://gamelab.mica.edu/?nor-events=hunt-peck |
Game Designer in Residence ProgramGame Designer in Residence Program This one-year creative residency is a unique opportunity to work closely with our students, research... http://gamelab.mica.edu/?page_id=827 |
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MICA BALLMICA BALL is a large urban game that we designed for the entire MICA freshman class (400+ students) to play. http://gamelab.mica.edu/?nor-portfolio=mica-ball |
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Playtest This!Playtest This! is an event series where we invite game designers and studios to test works in progress with our students and lab. http://gamelab.mica.edu/?nor-events=playtest-this |
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Ian Dallas TalkIan Dallas is the creative director of Giant Sparrow the studio behind The Unfinished Swan and What Remains of Edith Finch. http://gamelab.mica.edu/?nor-events=ian-dallas-giant-sparrow |
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LARP WorkshopWe ran a two day experimental LARP workshop with game designer Allison Cole. http://gamelab.mica.edu/?nor-events=larp-workshop |
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Global Game JamThe MICA Game lab was the official Baltimore site of the Global Game Jam for 2017 and 2018. http://gamelab.mica.edu/?nor-events=global-game-jam-17 |
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Bruce Glassco TalkBruce Glassco is the designer of Betrayal at House on the Hill and gave a great talk about narrative strategies for game designers. http://gamelab.mica.edu/?nor-events=bruce-glassco-talk |