Resources

Here are a bunch of  links, tools, and other useful tidbits we have found helpful in making games and playful experiences. If you have any suggestions, edits or useful feedback please get in touch.

Game Events & Opportunities for Students, Designers and Artists

This list is a work in progress and meant to showcase opportunities for indie developers, students and those working in experimental play. If you have an addition, edit or some feedback, please get in touch. 
List of Events & Opportunities

TableTop Game Library

This library is for students in our program only, games are available to checkout from our Game Lab Manager.
Our collection on BoardGameGeek.com

Console/Digital Game Library

This library is for students in our program only, games are available to checkout from our Game Lab Manager.
Our Console/Digital Game Library

Technical (a work in progress )

  • Newton VR – great physics library
  • VRTK – toolkit for quick prototyping in Unity
  • VR Best Practices – things to consider when developing for VR, from Oculus
  • PBR Guide – from Allegorithmic, two pdf files all about understanding physically based rendering and texturing
  • Bensound – royalty free music with proper credit
  • freesound – massive community-contributed sound collection
  • KillScreen Playlist – curated list of digital and tabletop games largely from indie developers
  • Shake that Button – a catalog of alternative controllers, video game installations and playful performances
  • VGA Gallery –  that maintains a peer reviewed journal, curated gallery and store; aiming to, ” increase cultural appreciation, education of video games and new media”
  • GDC Talks/Presentations – pick a playlist from a wide range of topics, learn and be inspired!
  • Games Studies 101 – archive of serious games, empathy games etc..
  • Videodame – site full of writing, artwork, fiction, criticism and more with emphasis on representing women and other marginalized groups in the gaming industry